may only be out for players who forked out for the Premium Edition [[link]] or the Constellation Edition, but it's already got a . The early offerings are sparse, with the usual selection of reshades and mods that would be interesting if they actually worked but sadly don't. One exception is , which swaps AMD's supersampling tech for Nvidia's version.
AMD is Bethesda's "exclusive PC partner" for Starfield, which explains why it supports FSR rather than DLSS, despite the fact that roughly 75% of PC game-enjoyers have Nvidia cards. AMD has said Bethesda has its "full support" to add DLSS to Starfield, however, so we might see it arrive in an update.
While this won't give you any better performance than you'd get with FSR, it should look a little nicer. As was the case with , FSR is worthwhile if you don't have an Nvidia card, but DLSS is the better choice if you do. Fortunately, using the Starfield Upscaler won't disable your ability to earn achievements, so that's something.
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